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MrFox
Created: June 21, 2003


Tactical Engineer


Group: Moderators
Posts: 1114 (8 robots)
Member No.: 27
Joined: 23-May 03



Summary A vicious little bugger on a relentless pursuit. 3rd place at GG's contest
Description Lunatic Frenzy uses a point tracking system to track and chase down its opponent. It has two modes, passive and aggressive. Passive mode stands off and pounds on the target until weakend and then kicks into aggressive mode to ram the target to death. It will remain in passive mode if it has the target robot cornered. Lunatic will retreat and rotate if being rammed by a robot with more energy. It will however, continue to fire on the target until it is weakend enough to switch back to aggressive mode. Lunatic tries to maintain the center of the arena.

I decide to go ahead and post the "edit" version of this robot for two reasons. 1. it's my first and hopefully I can do better. and 2. The members in the Registry really helped me immensly with some of the math on this, and I want them to be able to see what they helped me produce. Thanks to all, and good luck.

Version 1.6c is the version I submitted to the GG contest and there are a couple of very slight changes to it in 1.6.0e. Also, all comments and indents were removed in 1.6c.
Contest types one vs. one
Public or private publicly downloadable
Last Modified Jul 30 2005, 10:46 AM
ID Number 73
Downloads 4700
 
   

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Lunatic Frenzy versions Downloads Last Modified Actions
Pirana
Modified for 1st Rumble Match
1562 Jul 30 2005, 10:46 AM View Robot Download Robot
1.8.0e
More efficient FireGun() and some PointTracker() changes
1630 Mar 2 2004, 10:34 AM View Robot Download Robot
1.6.0e
Initial version
1508 Jun 21 2003, 08:43 AM View Robot Download Robot
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