_missilerange
Value Type
| numeric |
Descriptions
Specifies the maximum distance that energy missiles will travel before self-destructing. This distance is measured from a missile's starting position which is slightly inside the boundary of the firing robot. The missile range for a match is set under the Advanced tab of the New Match window. The value of _missilerange does not change during a match and all robots have the same value.
| Value | Description |
| 700 | Missile range is 700 units (1.4 default) |
| -1 | Missile range is unlimited (1.3 default) |
| 25 to 2,000,000,000 | Missile range was customized |
There is nothing special about a value of 700, this is simply the default value for version 1.4 settings.
See Also
_additiverotation, _decelstops, _fastmissiles, _allowsliding, _allowradio, _turnmode, _updatedaccel, _appversion, _radarrange